Library of facilitation techniques

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Emma Ralph

Systems Thinking

  1. All behaviour is connected (no behaviour is isolated).

  2. All behaviour is created jointly (and is in fact circular).

  3. You cannot not behave.

  4. All behaviour provokes feedback.

  5. A change in one part of a system results in a change in another part.

Carrin Robertson

The Penny Game

The “Penny Game” allows the team to learn through self-organization and observation; specifically, that smaller batches can deliver value to the customer faster. In addition, the game demonstrates that the size of the batches has a direct impact on the delivery. With a large batch, the Workers feel more pressure on themselves to get the batch to the next Worker; with smaller batches, the pressure is lower but more constant.

Hyper Island

Protobot

One of the best ways to explore creativity is through building. Simple low fidelity prototypes can allow us to transform simple (and at times complex) ideas into something physical. In doing so we inevitably open a space for continuing to explore, reevaluate and iterate.